# CLAUDE.md This file provides guidance to Claude Code (claude.ai/code) when working with code in this repository. ## Build & Run Commands ```bash # Build the iOS app xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=26.2' build # Run tests xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=26.2' test # Run specific test suite xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=26.2' -only-testing:SportsTimeTests/TripPlanningEngineTests test # Run a single test xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=26.2' -only-testing:SportsTimeTests/TestClassName/testMethodName test # Data scraping (Python) cd Scripts && pip install -r requirements.txt python scrape_schedules.py --sport all --season 2026 ``` ## Architecture Overview This is an iOS app for planning multi-stop sports road trips. It uses **Clean MVVM** with feature-based modules. ### Three-Layer Architecture 1. **Presentation Layer** (`Features/`): SwiftUI Views + @Observable ViewModels organized by feature (Home, Trip, Schedule, Settings) 2. **Domain Layer** (`Planning/`): Trip planning logic - `TripPlanningEngine` - Main orchestrator, 7-step algorithm - `RouteOptimizer` - TSP solver (exact for <8 stops, heuristic otherwise) - `ScheduleMatcher` - Finds games along route corridor - `TripScorer` - Multi-factor scoring (game quality, route efficiency, leisure balance) 3. **Data Layer** (`Core/`): - `Models/Domain/` - Pure Swift structs (Trip, Game, Stadium, Team) - `Models/CloudKit/` - CKRecord wrappers for public database - `Models/Local/` - SwiftData models for local persistence (SavedTrip, UserPreferences) - `Services/` - CloudKitService (schedules), LocationService (geocoding/routing) ### Data Storage Strategy - **CloudKit Public DB**: Read-only schedules, stadiums, teams (shared across all users) - **SwiftData Local**: User's saved trips, preferences, cached schedules - **No network dependency** for trip planning once schedules are synced ### Key Data Flow ``` TripCreationView → TripCreationViewModel → PlanningRequest → TripPlanningEngine (ScheduleMatcher + RouteOptimizer + TripScorer) → PlanningResult → Trip → TripDetailView → SavedTrip (persist) ``` ## Important Patterns - ViewModels use `@Observable` (not ObservableObject) - All planning engine components are `actor` types for thread safety - Domain models are pure Codable structs; SwiftData models wrap them via encoded `Data` fields - CloudKit container ID: `iCloud.com.sportstime.app` ## Key View Components ### TripDetailView (`Features/Trip/Views/TripDetailView.swift`) Displays trip itinerary with conflict detection for same-day games in different cities. **Conflict Detection System:** - `detectConflicts(for: ItineraryDay)` - Checks if multiple stops have games on the same calendar day - Returns `DayConflictInfo` with `hasConflict`, `conflictingStops`, and `conflictingCities` **RouteOptionsCard (Expandable):** - Shows when multiple route options exist for the same day (conflicting games in different cities) - Collapsed: Shows "N route options" with city list, tap to expand - Expanded: Shows each option as a `RouteOptionCard` with numbered badge (Option 1, Option 2, etc.) - Single routes (no conflict): Uses regular `DayCard`, auto-expanded **RouteOptionCard:** - Individual option within the expandable RouteOptionsCard - Shows option number badge, city name, games at that stop, and travel info **DayCard Component (non-conflict mode):** - `specificStop: TripStop?` - When provided, shows only that stop's games - `primaryCityForDay` - Returns the city for the card - `gamesOnThisDay` - Returns games filtered to the calendar day **Visual Design:** - Expandable cards have orange border and branch icon - Option badges are blue capsules - Chevron indicates expand/collapse state ## Scripts `Scripts/scrape_schedules.py` scrapes NBA/MLB/NHL schedules from multiple sources (Basketball-Reference, Baseball-Reference, Hockey-Reference, official APIs) for cross-validation. See `Scripts/DATA_SOURCES.md` for source URLs and rate limits. ## Test Suites - **TripPlanningEngineTests** (50 tests) - Routing logic, must-see games, required destinations, EV charging, edge cases - **DayCardTests** (11 tests) - DayCard conflict detection, warning display, stop filtering, edge cases - **DuplicateGameIdTests** (2 tests) - Regression tests for handling duplicate game IDs in JSON data ## Bug Fix Protocol Whenever fixing a bug: 1. **Write a regression test** that reproduces the bug before fixing it 2. **Include edge cases** - test boundary conditions, null/empty inputs, and related scenarios 3. **Confirm all tests pass** by running the test suite before considering the fix complete 4. **Name tests descriptively** - e.g., `test_DayCard_OnlyShowsGamesFromPrimaryStop_WhenMultipleStopsOverlapSameDay` Example workflow: ```bash # 1. Write failing test that reproduces the bug # 2. Fix the bug # 3. Verify the new test passes along with all existing tests xcodebuild -project SportsTime.xcodeproj -scheme SportsTime -destination 'platform=iOS Simulator,name=iPhone 17,OS=26.2' test ``` ## Future Phases ### Phase 2: AI-Powered Trip Planning **Natural Language Trip Planning** - Allow users to describe trips in plain English: "plan me a baseball trip from Texas" or "I want to see the Yankees and Red Sox in one weekend" - Parse intent, extract constraints (sports, dates, locations, budget) - Generate trip suggestions from natural language input **On-Device Intelligence (Apple Foundation Models)** - Use Apple's Foundation Models framework (iOS 26+) for on-device AI processing - Privacy-preserving - no data leaves the device - Features to enable: - Smart trip suggestions based on user history - Natural language query understanding - Personalized game recommendations - Conversational trip refinement ("add another game" / "make it shorter") **Implementation Notes:** - Foundation Models requires iOS 26+ and Apple Silicon - Use `@Generable` for structured output parsing - Implement graceful fallback for unsupported devices - See `axiom:axiom-foundation-models` skill for patterns ## User Instruction Do not commit code without prompting the user first.