Commit Graph

5 Commits

Author SHA1 Message Date
Trey t
c658d5f9f4 refactor(itinerary): embed Add button in day header row
Merge Add button into DaySectionHeaderView to prevent items from being
dragged between the day header and Add button. The Add button now uses
a SwiftUI Button with its own tap handler instead of row selection.

Changes:
- Remove .addButton case from ItineraryRowItem enum
- Update DaySectionHeaderView to include Add button on the right
- Pass onAddTapped callback through configureDayHeaderCell
- Remove AddButtonRowView (no longer needed)
- Update documentation to reflect new row structure

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 10:13:03 -06:00
Trey t
f84addb39d feat(itinerary): reorder Add button after day header + comprehensive docs
- Move Add button to appear immediately after Day header (before games)
- Split games out of dayHeader into separate row for correct ordering
- Add 600+ lines of inline documentation to ItineraryTableViewController
- Document architecture decisions, data flow, constraints, and algorithms
- Add function-level comments explaining drag/drop, sortOrder calculation

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 10:07:37 -06:00
Trey t
2a8bfeeff8 refactor(itinerary): replace anchor-based positioning with day/sortOrder
Replace complex anchor system (anchorType, anchorId, anchorDay) with
simple (day: Int, sortOrder: Double) positioning for custom items.

Changes:
- CustomItineraryItem: Remove anchor fields, add day and sortOrder
- CKModels: Add migration fallback from old CloudKit fields
- ItineraryTableViewController: Add calculateSortOrder() for midpoint insertion
- TripDetailView: Simplify callbacks, itinerarySections, and routeWaypoints
- AddItemSheet: Take simple day parameter instead of anchor
- SavedTrip: Update LocalCustomItem SwiftData model

Benefits:
- Items freely movable via drag-and-drop
- Route waypoints follow exact visual order
- Simpler mental model: position = (day, sortOrder)
- Midpoint insertion allows unlimited reordering

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 09:47:11 -06:00
Trey t
8df33a5614 WIP: map route updates and custom item drag/drop fixes (broken)
- Fixed map header not updating in ItineraryTableViewWrapper using Coordinator pattern
- Added routeVersion UUID to force Map re-render when routes change
- Fixed determineAnchor to scan backwards for correct anchor context
- Added location support to CustomItineraryItem (lat/lng/address)
- Added MapKit place search to AddItemSheet
- Added extensive debug logging for route waypoint calculation

Known issues:
- Custom items still not routing correctly after drag/drop
- Anchor type determination may still have bugs

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-17 00:00:57 -06:00
Trey t
43501b6ac1 feat(itinerary): add UITableView-based itinerary with unified scrolling
- Replace SwiftUI drag-drop with native UITableViewController for fluid reordering
- Add ItineraryTableViewController with native cell reordering and validation
- Add ItineraryTableViewWrapper for SwiftUI integration with header support
- Fix infinite layout loop by tracking header adjustment state
- Map and stats now scroll as table header with itinerary content
- Travel segments constrained to valid day ranges during drag
- One Add button per day (after game > after travel > rest day)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-16 22:35:27 -06:00