fix: comprehensive codebase hardening — crashes, silent failures, performance, and security
Fixes ~95 issues from deep audit across 12 categories in 82 files: - Crash prevention: double-resume in PhotoMetadataExtractor, force unwraps in DateRangePicker, array bounds checks in polls/achievements, ProGate hit-test bypass, Dictionary(uniqueKeysWithValues:) → uniquingKeysWith in 4 files - Silent failure elimination: all 34 try? sites replaced with do/try/catch + logging (SavedTrip, TripDetailView, CanonicalSyncService, BootstrapService, CanonicalModels, CKModels, SportsTimeApp, and more) - Performance: cached DateFormatters (7 files), O(1) team lookups via AppDataProvider, achievement definition dictionary, AnimatedBackground consolidated from 19 Tasks to 1, task cancellation in SharePreviewView - Concurrency: UIKit drawing → MainActor.run, background fetch timeout guard, @MainActor on ThemeManager/AppearanceManager, SyncLogger read/write race fix - Planning engine: game end time in travel feasibility, state-aware city normalization, exact city matching, DrivingConstraints parameter propagation - IAP: unknown subscription states → expired, unverified transaction logging, entitlements updated before paywall dismiss, restore visible to all users - Security: API key to Info.plist lookup, filename sanitization in PDF export, honest User-Agent, removed stale "Feels" analytics super properties - Navigation: consolidated competing navigationDestination, boolean → value-based - Testing: 8 sleep() → waitForExistence, duplicates extracted, Swift 6 compat - Service bugs: infinite retry cap, duplicate achievement prevention, TOCTOU vote fix, PollVote.odg → voterId rename, deterministic placeholder IDs, parallel MKDirections, Sendable-safe POI struct Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -183,15 +183,15 @@ final class ProgressViewModel {
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stadiumVisitStatus = statusMap
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// Pre-compute sport progress fractions for SportSelectorGrid
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var sportCounts: [Sport: Int] = [:]
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var uniqueStadiumIdsBySport: [Sport: Set<String>] = [:]
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for visit in visits {
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if let sport = visit.sportEnum {
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sportCounts[sport, default: 0] += 1
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uniqueStadiumIdsBySport[sport, default: []].insert(visit.stadiumId)
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}
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}
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sportProgressFractions = Dictionary(uniqueKeysWithValues: Sport.supported.map { sport in
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let total = LeagueStructure.stadiumCount(for: sport)
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let visited = min(sportCounts[sport] ?? 0, total)
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let visited = min(uniqueStadiumIdsBySport[sport]?.count ?? 0, total)
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return (sport, total > 0 ? Double(visited) / Double(total) : 0)
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})
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