fix: comprehensive codebase hardening — crashes, silent failures, performance, and security
Fixes ~95 issues from deep audit across 12 categories in 82 files: - Crash prevention: double-resume in PhotoMetadataExtractor, force unwraps in DateRangePicker, array bounds checks in polls/achievements, ProGate hit-test bypass, Dictionary(uniqueKeysWithValues:) → uniquingKeysWith in 4 files - Silent failure elimination: all 34 try? sites replaced with do/try/catch + logging (SavedTrip, TripDetailView, CanonicalSyncService, BootstrapService, CanonicalModels, CKModels, SportsTimeApp, and more) - Performance: cached DateFormatters (7 files), O(1) team lookups via AppDataProvider, achievement definition dictionary, AnimatedBackground consolidated from 19 Tasks to 1, task cancellation in SharePreviewView - Concurrency: UIKit drawing → MainActor.run, background fetch timeout guard, @MainActor on ThemeManager/AppearanceManager, SyncLogger read/write race fix - Planning engine: game end time in travel feasibility, state-aware city normalization, exact city matching, DrivingConstraints parameter propagation - IAP: unknown subscription states → expired, unverified transaction logging, entitlements updated before paywall dismiss, restore visible to all users - Security: API key to Info.plist lookup, filename sanitization in PDF export, honest User-Agent, removed stale "Feels" analytics super properties - Navigation: consolidated competing navigationDestination, boolean → value-based - Testing: 8 sleep() → waitForExistence, duplicates extracted, Swift 6 compat - Service bugs: infinite retry cap, duplicate achievement prevention, TOCTOU vote fix, PollVote.odg → voterId rename, deterministic placeholder IDs, parallel MKDirections, Sendable-safe POI struct Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
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@@ -7,6 +7,25 @@
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import Foundation
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// MARK: - Cached DateFormatter Storage
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private enum GameTimeFormatterCache {
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/// Cache keyed by "\(format)_\(timezoneIdentifier)"
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nonisolated(unsafe) static let cache = NSCache<NSString, DateFormatter>()
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static func formatter(format: String, timeZone: TimeZone) -> DateFormatter {
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let key = "\(format)_\(timeZone.identifier)" as NSString
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if let cached = cache.object(forKey: key) {
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return cached
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}
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let formatter = DateFormatter()
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formatter.dateFormat = format
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formatter.timeZone = timeZone
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cache.setObject(formatter, forKey: key)
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return formatter
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}
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}
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extension Date {
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/// Formats the date as a game time string in the specified timezone.
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@@ -26,9 +45,9 @@ extension Date {
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/// game.dateTime.gameTimeString(in: stadium.timeZone, includeZone: true) // "7:00 PM EDT"
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/// ```
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func gameTimeString(in timeZone: TimeZone?, includeZone: Bool = false) -> String {
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let formatter = DateFormatter()
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formatter.dateFormat = includeZone ? "h:mm a z" : "h:mm a"
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formatter.timeZone = timeZone ?? .current
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let format = includeZone ? "h:mm a z" : "h:mm a"
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let tz = timeZone ?? .current
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let formatter = GameTimeFormatterCache.formatter(format: format, timeZone: tz)
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return formatter.string(from: self)
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}
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@@ -39,9 +58,9 @@ extension Date {
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/// - includeZone: Whether to include the timezone abbreviation.
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/// - Returns: A formatted string like "Sat, Jan 18 at 7:00 PM" or "Sat, Jan 18 at 7:00 PM EDT".
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func gameDateTimeString(in timeZone: TimeZone?, includeZone: Bool = false) -> String {
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let formatter = DateFormatter()
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formatter.dateFormat = includeZone ? "EEE, MMM d 'at' h:mm a z" : "EEE, MMM d 'at' h:mm a"
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formatter.timeZone = timeZone ?? .current
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let format = includeZone ? "EEE, MMM d 'at' h:mm a z" : "EEE, MMM d 'at' h:mm a"
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let tz = timeZone ?? .current
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let formatter = GameTimeFormatterCache.formatter(format: format, timeZone: tz)
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return formatter.string(from: self)
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}
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