feat(ui): replace loading indicators with Apple-style LoadingSpinner
- Add LoadingSpinner component with small/medium/large sizes using system gray color - Add LoadingPlaceholder for skeleton loading states - Add LoadingSheet for full-screen blocking overlays - Replace ThemedSpinner/ThemedSpinnerCompact across all views - Remove deprecated loading components from AnimatedComponents.swift - Delete LoadingTextGenerator.swift - Fix PhotoImportView layout to fill full width Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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47
SportsTimeTests/Loading/LoadingSpinnerTests.swift
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47
SportsTimeTests/Loading/LoadingSpinnerTests.swift
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//
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// LoadingSpinnerTests.swift
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// SportsTimeTests
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//
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import Testing
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import SwiftUI
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@testable import SportsTime
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struct LoadingSpinnerTests {
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@Test func smallSizeHasCorrectDimensions() {
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let config = LoadingSpinner.Size.small
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#expect(config.diameter == 16)
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#expect(config.strokeWidth == 2)
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}
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@Test func mediumSizeHasCorrectDimensions() {
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let config = LoadingSpinner.Size.medium
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#expect(config.diameter == 24)
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#expect(config.strokeWidth == 3)
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}
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@Test func largeSizeHasCorrectDimensions() {
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let config = LoadingSpinner.Size.large
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#expect(config.diameter == 40)
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#expect(config.strokeWidth == 4)
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}
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@Test func spinnerCanBeCreatedWithAllSizes() {
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let small = LoadingSpinner(size: .small)
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let medium = LoadingSpinner(size: .medium)
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let large = LoadingSpinner(size: .large)
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#expect(small.size == .small)
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#expect(medium.size == .medium)
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#expect(large.size == .large)
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}
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@Test func spinnerCanHaveOptionalLabel() {
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let withLabel = LoadingSpinner(size: .medium, label: "Loading...")
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let withoutLabel = LoadingSpinner(size: .medium)
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#expect(withLabel.label == "Loading...")
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#expect(withoutLabel.label == nil)
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}
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}
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