Rewrote 60+ test files to follow honeydue-style test guidelines:
- defaultTimeout=2s, navigationTimeout=5s — fail fast, no long waits
- No coordinate taps (except onboarding paged TabView swipes)
- No sleep(), no retry loops
- No guard...else { return } silent passes — XCTFail everywhere
- All elements by accessibility ID via UITestID constants
- Screen objects for all navigation/actions/assertions
- One logical assertion per test method
Added missing accessibility identifiers to app views:
- MonthView.swift: added AccessibilityID.MonthView.grid to ScrollView
- YearView.swift: added AccessibilityID.YearView.heatmap to ScrollView
Framework rewrites:
- BaseUITestCase: added session ID, localeArguments, extraLaunchArguments
- WaitHelpers: waitForExistenceOrFail, waitUntilHittableOrFail,
waitForNonExistence, scrollIntoView, forceTap
- All 7 screen objects rewritten with fail-fast semantics
- TEST_RULES.md added with non-negotiable rules
Known remaining issues:
- OnboardingTests: paged TabView swipes unreliable on iOS 26 simulator
- SettingsLegalLinksTests: EULA/Privacy buttons too deep in DEBUG scroll
- Customization horizontal picker scrolling needs further tuning
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
38 lines
1.2 KiB
Swift
38 lines
1.2 KiB
Swift
//
|
|
// EntryDetailTests.swift
|
|
// Tests iOS
|
|
//
|
|
// Entry detail sheet open/dismiss and mood change tests.
|
|
//
|
|
|
|
import XCTest
|
|
|
|
final class EntryDetailTests: BaseUITestCase {
|
|
override var seedFixture: String? { "week_of_moods" }
|
|
|
|
/// Tap an entry row -> Entry Detail sheet opens -> dismiss it.
|
|
func testTapEntry_OpensDetailSheet_Dismiss() {
|
|
let firstEntry = app.firstEntryRow
|
|
firstEntry.waitForExistenceOrFail(timeout: navigationTimeout, message: "No entry rows found in seeded data")
|
|
firstEntry.tap()
|
|
|
|
let detailScreen = EntryDetailScreen(app: app)
|
|
detailScreen.assertVisible()
|
|
detailScreen.dismiss()
|
|
detailScreen.assertDismissed()
|
|
}
|
|
|
|
/// Open entry detail and change mood via the detail sheet.
|
|
func testChangeMood_ViaEntryDetail() {
|
|
let firstEntry = app.firstEntryRow
|
|
firstEntry.waitForExistenceOrFail(timeout: navigationTimeout, message: "No entry rows found in seeded data")
|
|
firstEntry.tap()
|
|
|
|
let detailScreen = EntryDetailScreen(app: app)
|
|
detailScreen.assertVisible()
|
|
detailScreen.selectMood(.bad)
|
|
detailScreen.dismiss()
|
|
detailScreen.assertDismissed()
|
|
}
|
|
}
|