// // Random.swift // Feels // // Created by Trey Tartt on 1/9/22. // import Foundation import SwiftUI struct Constants { static let groupShareId = "group.com.88oak.ifeel" } struct GroupUserDefaults { static var groupDefaults: UserDefaults { return UserDefaults(suiteName: Constants.groupShareId)! } } class Random { static var tomorrowMidnightThirty: Date { let components = DateComponents(hour: 0, minute: 30, second: 0) var updateTime = Date() if let tomorrow = Calendar.current.date(byAdding: .day, value: 1, to: Date()), let tomorrowMorning = Calendar.current.date(byAdding: components, to: tomorrow) { updateTime = tomorrowMorning } return updateTime } static func weekdayName(fromDate date: Date) -> String { let weekday = Calendar.current.component(.weekday, from: date) let calendar = Calendar.current let dayIndex = ((weekday - 1) + (calendar.firstWeekday - 1)) % 7 return calendar.weekdaySymbols[dayIndex] } static func monthName(fromMonthInt: Int) -> String { let monthName = DateFormatter().monthSymbols[fromMonthInt-1] return monthName } static func dayFormat(fromDate date: Date) -> String { let components = Calendar.current.dateComponents([.day], from: date) let day = components.day! let formatter = NumberFormatter() formatter.numberStyle = .ordinal return formatter.string(from: NSNumber(integerLiteral: day)) ?? "" } static func createTotalPerc(fromEntries entries: [MoodEntry]) -> [MoodMetrics] { let filteredEntries = entries.filter({ return ![.missing, .placeholder].contains($0.mood) }) var returnData = [MoodMetrics]() for (_, mood) in Mood.allValues.enumerated() { let moodEntries = filteredEntries.filter({ Int($0.moodValue) == mood.rawValue }) let total = moodEntries.count let perc = (Float(total) / Float(filteredEntries.count)) * 100 returnData.append(MoodMetrics(mood: mood, total: total, percent: perc)) } returnData = returnData.sorted(by: { $0.mood.rawValue > $1.mood.rawValue }) return returnData } } struct RoundedCorner: Shape { var radius: CGFloat = .infinity var corners: UIRectCorner = .allCorners func path(in rect: CGRect) -> Path { let path = UIBezierPath(roundedRect: rect, byRoundingCorners: corners, cornerRadii: CGSize(width: radius, height: radius)) return Path(path.cgPath) } } extension View { func cornerRadius(_ radius: CGFloat, corners: UIRectCorner) -> some View { clipShape( RoundedCorner(radius: radius, corners: corners) ) } func snapshot() -> UIImage { let controller = UIHostingController(rootView: self) let view = controller.view let targetSize = controller.view.intrinsicContentSize view?.bounds = CGRect(origin: .zero, size: targetSize) view?.backgroundColor = .clear let renderer = UIGraphicsImageRenderer(size: targetSize) return renderer.image { _ in view?.drawHierarchy(in: controller.view.bounds, afterScreenUpdates: true) } } func asImage(size: CGSize) -> UIImage { let controller = UIHostingController(rootView: self) controller.view.bounds = CGRect(origin: .zero, size: size) let image = controller.view.asImage() return image } } extension UIView { func asImage() -> UIImage { let format = UIGraphicsImageRendererFormat() format.scale = 1 return UIGraphicsImageRenderer(size: self.layer.frame.size, format: format).image { context in self.drawHierarchy(in: self.layer.bounds, afterScreenUpdates: true) } } } extension Color { static func random() -> Self { Self( red: .random(in: 0...1), green: .random(in: 0...1), blue: .random(in: 0...1) ) } } extension String { func textToImage() -> UIImage? { let nsString = (self as NSString) let font = UIFont.systemFont(ofSize: 100) // you can change your font size here let stringAttributes = [NSAttributedString.Key.font: font] let imageSize = nsString.size(withAttributes: stringAttributes) UIGraphicsBeginImageContextWithOptions(imageSize, false, 0) // begin image context UIColor.clear.set() // clear background UIRectFill(CGRect(origin: CGPoint(), size: imageSize)) // set rect size nsString.draw(at: CGPoint.zero, withAttributes: stringAttributes) // draw text within rect let image = UIGraphicsGetImageFromCurrentImageContext() // create image from context UIGraphicsEndImageContext() // end image context return image ?? UIImage() } }