closed #89 make custom widgets codable
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@@ -7,13 +7,13 @@
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import SwiftUI
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class CustomWidgetModel: ObservableObject {
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class CustomWidgetModel: ObservableObject, Codable {
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static let numberOfBGItems = 109
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static let defaultCustomIcon = CustomWidgetModel(leftEye: CustomWidgetEyeOptions.defaultOption,
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static let defaultCustomWidget = CustomWidgetModel(leftEye: CustomWidgetEyeOptions.defaultOption,
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rightEye: CustomWidgetEyeOptions.defaultOption,
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mouth: CustomWidgetMouthOptions.defaultOption,
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background: WidgetView_Previews.backgrounds,
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background: CustomWidgetBackGroundOptions.defaultOption,
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bgColor: .red,
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innerColor: .green,
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bgOverlayColor: .orange,
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@@ -26,7 +26,7 @@ class CustomWidgetModel: ObservableObject {
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init(leftEye: CustomWidgetEyeOptions,
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rightEye: CustomWidgetEyeOptions,
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mouth: CustomWidgetMouthOptions,
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background: [(CustomWidgetBackGroundOptions, UUID)],
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background: CustomWidgetBackGroundOptions,
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bgColor: Color,
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innerColor: Color,
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bgOverlayColor: Color,
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@@ -52,7 +52,7 @@ class CustomWidgetModel: ObservableObject {
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@Published var rightEye: CustomWidgetEyeOptions
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@Published var mouth: CustomWidgetMouthOptions
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@Published var background: [(CustomWidgetBackGroundOptions, UUID)]
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@Published var background: CustomWidgetBackGroundOptions
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@Published var bgColor: Color
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@Published var innerColor: Color
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@Published var bgOverlayColor: Color
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@@ -62,6 +62,66 @@ class CustomWidgetModel: ObservableObject {
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@Published var mouthColor: Color
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@Published var circleStrokeColor: Color
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public var backgroundImages : [(Image, String)] {
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if background == .random {
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var blah = [(Image, String)]()
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for _ in 0...CustomWidgetModel.numberOfBGItems {
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let image = CustomWidgetBackGroundOptions.selectable.randomElement()?.image ?? CustomWidgetBackGroundOptions.defaultOption.image
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blah.append((image, UUID().uuidString))
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}
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return blah
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} else {
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var blah = [(Image, String)]()
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for _ in 0...CustomWidgetModel.numberOfBGItems {
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blah.append((background.image, UUID().uuidString))
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}
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return blah
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}
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}
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enum CodingKeys: CodingKey {
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case leftEye, rightEye, mouth, background, bgColor, innerColor, bgOverlayColor, leftEyeColor, rightEyeColor, mouthColor, circleStrokeColor
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}
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required init(from decoder: Decoder) throws {
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let container = try decoder.container(keyedBy: CodingKeys.self)
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leftEye = try container.decode(CustomWidgetEyeOptions.self, forKey: .leftEye)
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rightEye = try container.decode(CustomWidgetEyeOptions.self, forKey: .rightEye)
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mouth = try container.decode(CustomWidgetMouthOptions.self, forKey: .mouth)
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background = try container.decode(CustomWidgetBackGroundOptions.self, forKey: .background)
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bgColor = try container.decode(Color.self, forKey: .bgColor)
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innerColor = try container.decode(Color.self, forKey: .innerColor)
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bgOverlayColor = try container.decode(Color.self, forKey: .bgOverlayColor)
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leftEyeColor = try container.decode(Color.self, forKey: .leftEyeColor)
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rightEyeColor = try container.decode(Color.self, forKey: .rightEyeColor)
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mouthColor = try container.decode(Color.self, forKey: .mouthColor)
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circleStrokeColor = try container.decode(Color.self, forKey: .circleStrokeColor)
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}
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func encode(to encoder: Encoder) throws {
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var container = encoder.container(keyedBy: CodingKeys.self)
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try container.encode(leftEye, forKey: .leftEye)
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try container.encode(rightEye, forKey: .rightEye)
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try container.encode(mouth, forKey: .mouth)
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try container.encode(background, forKey: .background)
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try container.encode(bgColor, forKey: .bgColor)
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try container.encode(innerColor, forKey: .innerColor)
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try container.encode(bgOverlayColor, forKey: .bgOverlayColor)
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try container.encode(leftEyeColor, forKey: .leftEyeColor)
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try container.encode(rightEyeColor, forKey: .rightEyeColor)
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try container.encode(mouthColor, forKey: .mouthColor)
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try container.encode(circleStrokeColor, forKey: .circleStrokeColor)
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}
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func toData() -> Data {
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if let data = try? JSONEncoder().encode(self) {
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return data
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}
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return Data()
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}
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}
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enum CustomWidgetBackGroundOptions: String, CaseIterable, Codable {
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