closed #89 make custom widgets codable
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@@ -8,10 +8,10 @@
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import SwiftUI
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struct CreateWidgetView: View {
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@AppStorage(UserDefaultsStore.Keys.customIcon.rawValue, store: GroupUserDefaults.groupDefaults) private var savedCustomIcon = Data()
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@AppStorage(UserDefaultsStore.Keys.theme.rawValue, store: GroupUserDefaults.groupDefaults) private var theme: Theme = .system
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@StateObject var customWidget = UserDefaultsStore.getCustomWidget()
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static var iconViewBGs: [(CustomWidgetBackGroundOptions, UUID)] = {
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var blah = [(CustomWidgetBackGroundOptions, UUID)]()
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for _ in 0...99 {
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@@ -21,17 +21,7 @@ struct CreateWidgetView: View {
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}()
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@State private var mouth: CustomWidgetMouthOptions = CustomWidgetMouthOptions.defaultOption
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@StateObject private var customIcon = CustomWidgetModel(leftEye: CustomWidgetEyeOptions.defaultOption,
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rightEye: CustomWidgetEyeOptions.defaultOption,
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mouth: CustomWidgetMouthOptions.defaultOption,
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background: CreateWidgetView.iconViewBGs,
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bgColor: .red,
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innerColor: .green,
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bgOverlayColor: .black,
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rightEyeColor: .orange,
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leftEyeColor: .yellow,
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mouthColor: .purple,
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circleStrokeColor: .pink)
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private var randomElements: [AnyView] = [
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AnyView(Image(CustomWidgetBackGroundOptions.selectable.randomElement()!.rawValue)
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.resizable()
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@@ -50,20 +40,20 @@ struct CreateWidgetView: View {
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func update(eye: CustomWidgetEyes, eyeOption: CustomWidgetEyeOptions) {
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switch eye {
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case .left:
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customIcon.leftEye = eyeOption
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customWidget.leftEye = eyeOption
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case .right:
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customIcon.rightEye = eyeOption
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customWidget.rightEye = eyeOption
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}
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}
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func createRandom() {
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customIcon.bgColor = Color.random()
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customIcon.innerColor = Color.random()
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customIcon.bgOverlayColor = Color.random()
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customIcon.circleStrokeColor = Color.random()
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customIcon.leftEyeColor = Color.random()
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customIcon.rightEyeColor = Color.random()
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customIcon.mouthColor = Color.random()
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customWidget.bgColor = Color.random()
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customWidget.innerColor = Color.random()
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customWidget.bgOverlayColor = Color.random()
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customWidget.circleStrokeColor = Color.random()
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customWidget.leftEyeColor = Color.random()
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customWidget.rightEyeColor = Color.random()
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customWidget.mouthColor = Color.random()
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update(eye: .left, eyeOption: CustomWidgetEyeOptions.allCases.randomElement()!)
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update(eye: .right, eyeOption: CustomWidgetEyeOptions.allCases.randomElement()!)
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@@ -73,21 +63,11 @@ struct CreateWidgetView: View {
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}
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func update(mouthOption: CustomWidgetMouthOptions) {
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customIcon.mouth = mouthOption
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customWidget.mouth = mouthOption
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}
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func update(background: CustomWidgetBackGroundOptions) {
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customIcon.background.removeAll()
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if background == .random {
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for _ in 0...CustomWidgetModel.numberOfBGItems {
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customIcon.background.append((CustomWidgetBackGroundOptions.selectable.randomElement()!, UUID()))
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}
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return
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}
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for _ in 0...CustomWidgetModel.numberOfBGItems {
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customIcon.background.append((background, UUID()))
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}
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customWidget.background = background
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}
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var mixBG: some View {
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@@ -104,7 +84,7 @@ struct CreateWidgetView: View {
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}
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var widgetView: some View {
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CustomWidgetView(customWidgetModel: customIcon)
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CustomWidgetView(customWidgetModel: customWidget)
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}
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var body: some View {
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@@ -187,7 +167,7 @@ struct CreateWidgetView: View {
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update(background: .random)
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}
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ColorPicker("", selection: $customIcon.bgOverlayColor)
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ColorPicker("", selection: $customWidget.bgOverlayColor)
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}
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.padding()
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.background(
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@@ -203,21 +183,21 @@ struct CreateWidgetView: View {
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HStack(spacing: 0) {
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VStack(alignment: .center) {
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Text("background")
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ColorPicker("", selection: $customIcon.bgColor)
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ColorPicker("", selection: $customWidget.bgColor)
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.labelsHidden()
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}
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.frame(minWidth: 0, maxWidth: .infinity)
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VStack(alignment: .center) {
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Text("Inner")
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ColorPicker("", selection: $customIcon.innerColor)
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ColorPicker("", selection: $customWidget.innerColor)
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.labelsHidden()
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}
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.frame(minWidth: 0, maxWidth: .infinity)
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VStack(alignment: .center) {
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Text("Face Outline")
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ColorPicker("", selection: $customIcon.circleStrokeColor)
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ColorPicker("", selection: $customWidget.circleStrokeColor)
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.labelsHidden()
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}
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.frame(minWidth: 0, maxWidth: .infinity)
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@@ -226,21 +206,21 @@ struct CreateWidgetView: View {
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HStack(spacing: 0) {
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VStack(alignment: .center) {
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Text("Left Eye")
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ColorPicker("", selection: $customIcon.leftEyeColor)
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ColorPicker("", selection: $customWidget.leftEyeColor)
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.labelsHidden()
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}
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.frame(minWidth: 0, maxWidth: .infinity)
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VStack(alignment: .center) {
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Text("right eye")
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ColorPicker("", selection: $customIcon.rightEyeColor)
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ColorPicker("", selection: $customWidget.rightEyeColor)
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.labelsHidden()
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}
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.frame(minWidth: 0, maxWidth: .infinity)
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VStack(alignment: .center) {
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Text("mouth")
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ColorPicker("", selection: $customIcon.mouthColor)
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ColorPicker("", selection: $customWidget.mouthColor)
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.labelsHidden()
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}
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.frame(minWidth: 0, maxWidth: .infinity)
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@@ -269,16 +249,9 @@ struct CreateWidgetView: View {
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.background(.blue)
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Button(action: {
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let bigIconView = CustomWidgetView(customWidgetModel: customIcon)
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.frame(width: 512, height: 512, alignment: .center)
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.aspectRatio(contentMode: .fill)
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let icon = bigIconView.snapshot()
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if let data = icon.pngData() {
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savedCustomIcon = data
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let impactMed = UIImpactFeedbackGenerator(style: .heavy)
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impactMed.impactOccurred()
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}
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UserDefaultsStore.saveCustomWidget(widgetModel: customWidget)
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let impactMed = UIImpactFeedbackGenerator(style: .heavy)
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impactMed.impactOccurred()
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}, label: {
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Text("Save")
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.font(.title)
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