separate all customize views into their own files
make corner radius a constant create the views in the main app file and pass through so they dont get re-drawn when changing UI things
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70
Shared/views/CustomizeView/SubViews/IconPickerView.swift
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70
Shared/views/CustomizeView/SubViews/IconPickerView.swift
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//
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// IconPickerView.swift
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// Feels (iOS)
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//
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// Created by Trey Tartt on 4/2/22.
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//
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import SwiftUI
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struct IconPickerView: View {
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@AppStorage(UserDefaultsStore.Keys.theme.rawValue, store: GroupUserDefaults.groupDefaults) private var theme: Theme = .system
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let iconSets: [(String,String)] = [
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("AppIconGoodImage", "AppIconGood"),
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("AppIconAverageImage", "AppIconAverage"),
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("AppIconBadImage", "AppIconBad"),
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("AppIconBlueGreenImage", "AppIconBlueGreen"),
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("AppIconNeonGreenImage", "AppIconNeonGreen"),
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("AppIconPinkImage", "AppIconPink"),
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("AppIconPurpleImage", "AppIconPurple")
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]
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var body: some View {
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ZStack {
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theme.currentTheme.secondaryBGColor
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VStack {
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ScrollView(.horizontal) {
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HStack {
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Button(action: {
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UIApplication.shared.setAlternateIconName(nil)
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EventLogger.log(event: "change_icon_title", withData: ["title": "default"])
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}, label: {
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Image("AppIconImage", bundle: .main)
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.resizable()
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.frame(width: 50, height:50)
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.cornerRadius(10)
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})
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ForEach(iconSets, id: \.self.0){ iconSet in
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Button(action: {
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UIApplication.shared.setAlternateIconName(iconSet.1) { (error) in
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// FIXME: Handle error
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}
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EventLogger.log(event: "change_icon_title", withData: ["title": iconSet.1])
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}, label: {
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Image(iconSet.0, bundle: .main)
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.resizable()
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.frame(width: 50, height:50)
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.cornerRadius(10)
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})
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}
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}
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.padding()
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}
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.background(RoundedRectangle(cornerRadius: 10).fill().foregroundColor(theme.currentTheme.bgColor))
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.padding()
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.cornerRadius(10)
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}
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}
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.fixedSize(horizontal: false, vertical: true)
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.cornerRadius(Constants.viewsCornerRaidus, corners: [.topLeft, .topRight, .bottomLeft, .bottomRight])
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}
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}
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struct IconPickerView_Previews: PreviewProvider {
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static var previews: some View {
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IconPickerView()
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}
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}
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