Add 4 new mood icon styles and improve widget layouts
New mood icon styles: - Weather (☀️ → ⛈️) - Garden (🌸 → 🥀) - Hearts (💖 → 💔) - Cosmic (⭐ → 🕳️) Widget improvements: - Small vote widget: 3-over-2 grid layout - Medium vote widget: single horizontal row - Redesigned voted stats view with checkmark badge - Fixed text truncation on non-subscriber view - Added comprehensive previews for all widget types Bug fix: - Voting header now updates when mood image style changes 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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@@ -15,19 +15,30 @@ enum MoodImages: Int, CaseIterable {
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case FontAwesome
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case Emoji
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case HandEmjoi
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case Weather
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case Garden
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case Hearts
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case Cosmic
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func icon(forMood mood: Mood) -> Image {
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switch self {
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case .FontAwesome:
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return FontAwesomeMoodImages.icon(forMood: mood)
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case .Emoji:
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return EmojiMoodImages.icon(forMood: mood)
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case .HandEmjoi:
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return HandEmojiMoodImages.icon(forMood: mood)
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case .Weather:
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return WeatherMoodImages.icon(forMood: mood)
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case .Garden:
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return GardenMoodImages.icon(forMood: mood)
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case .Hearts:
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return HeartsMoodImages.icon(forMood: mood)
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case .Cosmic:
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return CosmicMoodImages.icon(forMood: mood)
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}
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}
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var moodImages: MoodImagable.Type {
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switch self {
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case .FontAwesome:
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@@ -36,6 +47,14 @@ enum MoodImages: Int, CaseIterable {
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return EmojiMoodImages.self
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case .HandEmjoi:
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return HandEmojiMoodImages.self
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case .Weather:
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return WeatherMoodImages.self
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case .Garden:
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return GardenMoodImages.self
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case .Hearts:
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return HeartsMoodImages.self
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case .Cosmic:
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return CosmicMoodImages.self
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}
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}
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}
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@@ -102,3 +121,87 @@ final class HandEmojiMoodImages: MoodImagable {
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}
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}
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}
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final class WeatherMoodImages: MoodImagable {
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static func icon(forMood mood: Mood) -> Image {
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switch mood {
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case .horrible:
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return Image(uiImage: "⛈️".textToImage()!)
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case .bad:
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return Image(uiImage: "🌧️".textToImage()!)
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case .average:
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return Image(uiImage: "☁️".textToImage()!)
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case .good:
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return Image(uiImage: "⛅".textToImage()!)
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case .great:
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return Image(uiImage: "☀️".textToImage()!)
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case .missing:
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return Image(uiImage: "🌫️".textToImage()!)
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case .placeholder:
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return Image("xmark-solid", bundle: .main)
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}
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}
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}
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final class GardenMoodImages: MoodImagable {
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static func icon(forMood mood: Mood) -> Image {
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switch mood {
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case .horrible:
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return Image(uiImage: "🥀".textToImage()!)
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case .bad:
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return Image(uiImage: "🍂".textToImage()!)
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case .average:
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return Image(uiImage: "🌱".textToImage()!)
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case .good:
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return Image(uiImage: "🌿".textToImage()!)
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case .great:
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return Image(uiImage: "🌸".textToImage()!)
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case .missing:
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return Image(uiImage: "🕳️".textToImage()!)
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case .placeholder:
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return Image("xmark-solid", bundle: .main)
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}
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}
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}
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final class HeartsMoodImages: MoodImagable {
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static func icon(forMood mood: Mood) -> Image {
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switch mood {
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case .horrible:
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return Image(uiImage: "💔".textToImage()!)
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case .bad:
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return Image(uiImage: "🩶".textToImage()!)
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case .average:
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return Image(uiImage: "🤍".textToImage()!)
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case .good:
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return Image(uiImage: "🩷".textToImage()!)
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case .great:
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return Image(uiImage: "💖".textToImage()!)
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case .missing:
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return Image(uiImage: "🖤".textToImage()!)
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case .placeholder:
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return Image("xmark-solid", bundle: .main)
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}
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}
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}
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final class CosmicMoodImages: MoodImagable {
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static func icon(forMood mood: Mood) -> Image {
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switch mood {
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case .horrible:
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return Image(uiImage: "🕳️".textToImage()!)
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case .bad:
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return Image(uiImage: "🌑".textToImage()!)
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case .average:
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return Image(uiImage: "🌓".textToImage()!)
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case .good:
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return Image(uiImage: "🌕".textToImage()!)
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case .great:
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return Image(uiImage: "⭐".textToImage()!)
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case .missing:
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return Image(uiImage: "✧".textToImage()!)
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case .placeholder:
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return Image("xmark-solid", bundle: .main)
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}
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}
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}
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