Files
PlantGuide/PlantGuideUITests/PlantGuideUITests.swift
Trey t 1ae9c884c8 Rebuild UI test foundation with page objects, wait helpers, and screen objects
Replace brittle localized-string selectors and broken wait helpers with a
robust, identifier-first UI test infrastructure. All 41 UI tests pass on
iOS 26.2 simulator (iPhone 17).

Foundation:
- BaseUITestCase with deterministic launch helpers (launchClean, launchOffline)
- WaitHelpers (waitUntilHittable, waitUntilGone, tapWhenReady) replacing sleep()
- UITestID enum mirroring AccessibilityIdentifiers from the app target
- Screen objects: TabBarScreen, CameraScreen, CollectionScreen, TodayScreen,
  SettingsScreen, PlantDetailScreen

Key fixes:
- Tab navigation uses waitForExistence+tap instead of isHittable (unreliable
  in iOS 26 simulator)
- Tests handle real app state (empty collection, no camera permission)
- Increased timeouts for parallel clone execution
- Added NetworkMonitorProtocol and protocol-typed DI for testability
- Fixed actor-isolation issues in unit test mocks

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-18 10:36:54 -06:00

30 lines
704 B
Swift

//
// PlantGuideUITests.swift
// PlantGuideUITests
//
// Smoke tests verifying the app launches and basic navigation works.
//
import XCTest
final class PlantGuideUITests: BaseUITestCase {
// MARK: - Smoke Tests
@MainActor
func testAppLaunches() throws {
launchClean()
let tabs = TabBarScreen(app: app)
tabs.assertAllTabsExist()
}
@MainActor
func testLaunchPerformance() throws {
measure(metrics: [XCTApplicationLaunchMetric()]) {
app.launchArguments += [LaunchConfigKey.uiTesting, LaunchConfigKey.skipOnboarding]
app.launchEnvironment[LaunchConfigKey.isUITesting] = "YES"
app.launch()
}
}
}