Add UI redesign: design system, dashboard density, game intelligence, feed tab, league leaders

Phase 1 - Design System: DesignSystem.swift (typography, colors, spacing
constants) and DataPanel.swift (reusable panel container with 3 densities
and optional team accent bar).

Phase 2 - Dashboard Density: LiveSituationBar (compact strip of all live
games with scores/innings/outs), MiniLinescoreView (R-H-E footer for game
cards), DiamondView (visual baseball diamond with runners and count).
Dashboard shows live situation bar when games are active. Game cards now
display mini linescore for live/final games.

Phase 3 - Game Center Intelligence: WinProbabilityChartView (full-game
line chart using Swift Charts with area fills), PitchArsenalView (pitch
type distribution with velocity bars). GameCenterViewModel now stores
full WP history array instead of just latest values.

Phase 4 - Feed Tab: MLBWebDataService (fetches league leaders from Stats
API, news headlines, transactions), FeedViewModel, FeedView with
reverse-chronological feed items. FeedItemView with colored edge bars
by category. Added 5th "Feed" tab to both tvOS and iOS.

Phase 5 - Intel Tab: LeaderboardView (top-5 stat cards with headshots),
integrated into LeagueCenterView. Renamed tabs: Games->Today,
League->Intel. LeagueCenterViewModel now fetches league leaders.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
Trey t
2026-04-12 13:12:09 -05:00
parent ba24c767a0
commit b5daddefd3
21 changed files with 1469 additions and 17 deletions

View File

@@ -121,6 +121,25 @@ struct DashboardView: View {
}
.padding(.top, 80)
} else {
// Live situation bar compact strip of all live games
if !viewModel.liveGames.isEmpty {
VStack(alignment: .leading, spacing: 12) {
HStack(spacing: 8) {
LiveIndicator()
Text("LIVE NOW")
.font(DS.Fonts.caption)
.foregroundStyle(DS.Colors.live)
.kerning(1.5)
}
.padding(.horizontal, 4)
LiveSituationBar(games: viewModel.liveGames) { game in
selectedGame = game
}
.padding(.horizontal, -horizontalPadding)
}
}
// Hero featured game
if let featured = viewModel.featuredGame {
FeaturedGameCard(game: featured) {
@@ -427,19 +446,22 @@ struct DashboardView: View {
}
@ViewBuilder
private func statPill(_ value: String, label: String, color: Color = .blue) -> some View {
private func statPill(_ value: String, label: String, color: Color = DS.Colors.interactive) -> some View {
VStack(spacing: 2) {
Text(value)
.font(.title3.weight(.bold).monospacedDigit())
.font(DS.Fonts.dataValue)
.foregroundStyle(color)
Text(label)
.font(.subheadline.weight(.medium))
.foregroundStyle(.secondary)
.dataLabelStyle()
}
.padding(.horizontal, 20)
.padding(.vertical, 10)
.background(.regularMaterial)
.clipShape(RoundedRectangle(cornerRadius: 14))
.background(DS.Colors.panelFill)
.overlay(
RoundedRectangle(cornerRadius: DS.Radii.compact)
.strokeBorder(DS.Colors.panelStroke, lineWidth: 0.5)
)
.clipShape(RoundedRectangle(cornerRadius: DS.Radii.compact))
}
// MARK: - Featured Channels